Stunning, beautiful, powerful.
I wish I could play this again for the first time. Even though I have it on my mac I felt the urge to "donate" the small fee and get it for the iPhone so I can carry it along with me wherever I go and give it to people and watch their reaction. Unfortunately though, however high my apreciation for the game is, I believe the controls in this version do get in the way of the experience considerably. If you could aply a control method that doesnt force the player to look where he needs to place the finger to move the character then one could focus on the experience and what the game is trying to say instead of having to constantly think about the controls. Maybe tilt control? Or the way "Dropship" does it but without the HUD? Other than that its sublime as ever!
VodRedB about
Passage